Monday, June 25, 2007

week 16


man.. this older lady had the craziest tats all over her entire body. there was a huge dragon on her left side that went all the way down her thigh. one can only wonder what she was like in her golden years... an attention starved, ren fair hippie??? i kid, i kid.
i switched up the rendering a bit on this. tried to paint more like the way i might sketch. i was trying to be very conscious of following her shape and contours while shading and adding color.

this may or may not be one of my last paintings done in sketchbook pro. i've finally accepted the fact that this is pretty much a dead product. nothing new. no more updates. i've been reading up on the new artrage update/version that will be out in the near future. sounds like it should do what i need it to do. the current version is lacking in a few areas (lasso, move scale, rotate tool). although, i might just bite the bullet and use photoshop without a keyboard and added slight lag.

Saturday, June 23, 2007

adidas top tens




snap son! back before i had a job in animation i used to see a pair of adidas top tens that i really wanted. i never got a chance to buy them. after i got a job, i could never find them again and i forgot all about them. untill recently....
so ok i've been on a little hunt for dope top tens. i just got the black "soul power" top tens (i believe they came out to commemorate black history month). i almost don't ever want to wear these cause they are so dope. super plush. velour around the ankles, embossed leather inner sole and tongue, printed design on the sides... oh so fresh.
to me, top tens are like the "dunks" of adidas. straight up classic and simple. if these were marketed right, i think they could really take a chunk out of the market that nike has created with both their dunks and air force ones. as far as basketball type of shoes, if the top tens are like dunks, then the centennials could be like af1s. i know adidas pushes the superstar/shelltoes as their basketball shoe, but honestly, i feel thats in its own category. its more related to/associated with hip hop rather than basketball. they already got soccer on lock with the sambas. they got tennis on lock with rod lavers or stan smiths. and they got plenty of fresh ass running shoes. but i never felt their presence in basketball shoes. and lets be honest, a shit ton of kids, hip hoppers, tastemakers, and sheep, flock to nike for basketball kicks. and they really aren't all that (nikes are the only shoes that ever fell apart on me). adidas corporate, step your game up. i know you've done a few neat things with top tens, but where are the top ten exclusives, limited editions, and collaborations. damn at least how about some different colors.
and another thing, i can't be the only adidas head out there (and i'm not even that serious about my kicks). where yall at?

week 15


now this was fun. this model comes in and is totally down for a standing kind of pose. i think up till now everyone has been sitting. finally... a full standing (ok, leaning) figure for once. apparently she runs and hikes a lot so she had some real range in her skin tones.
the funniest thing happened when i got a impromptu life drawing lesson from some older asian dude who works at disney (or used to maybe) as a storyboard artist. he was rocking a glen vilpu t-shirt so i asked him about it and we got to talking. i haven't had a lesson in years. it was nice to get some good advice. a reiteration of basics. a reminder of those simple lessons that should be second nature. he got on me about my proportions (the dreaded small head and large hands) and how to properly measure up a model. he also got on me about how i need to really finish/connect my lines together(making corners from curves as steve huston would say). the last thing he talked about was shading of planes and breaking down the model into planes. basically... take my time and look, instead of rushing off to the rendering of a pretty picture.

week 14

whoa!! whats up wonky eye? totally my bad on this. more time should have been spent really nailing underlying structure. i rushed into this. i needed to get the relationships, curves, corners, angles, and planes right first. yeah... what more can i say? this didn't turn out too good. i was bored. after having good fun on the last painting, i think i was expecting a little too much on this one. boring pose + boring outfit = bored painter. i tried to make the most of it. nuff said.

Wednesday, June 6, 2007

korea pics!!

the quick description........
the day before the Blizzard Worldwide Invitational held at the Olympic Park in Seoul.
booth girls all lined up.
buddhist temple near Insadong. decorated to honor Buddha's birthday.
shopping area in Myeong-dong
riding the white horse @ Geongbokgung (the palace).
more WWI.
Olympic Park.
Blizzard party @ Rock and Roll bar in Apgujeong. free drinks and bbq all night!
meat. lots and lots of meat @ a supermarket. they have lots of things to sample! mmm... free meal.
me with a handlebar stash eating meat and eggs on rice. can't go wrong.
props to my bro for the camera. good stuff.

arthur adams

so i saw this cover for the up coming Avengers Classic and i was reminded about how cool these kind of covers were when i was a kid. and how Arthur Adams was the man behind them. for as long as i can remember this guy was always impressing me with his artwork. when i was younger i used to copy his drawings (especially his wolverine).
he's got plenty of other comic work, but i went looking for his other "here we come!", "comin' at 'cha!", multi hero'd covers. sure when they are all together like this, there are many similarities. you might say he relies on the same kind of poses. and yeah, wolverine always looks about the same. but in the end they are still pretty damn cool!





Monday, June 4, 2007

week 13


i quite like the way this turned out. this is the same model from week 2. she was really glowing in her orangey red maternity type dress. really stunning. yeah she really is preggers.
i really went with the original sketch on this one. i tried to make it work with the final outcome. sorta like a comic book kinda drawing/coloring. normally i just use it as a guide for the painting bit and use the colors to define certain things. but as i kept painting i realized i sorta needed it/usedit to keep this from falling apart. there wasn't much definition without the sketch. i had to go back a clean the sketch layer up a bit because of that. too many construction lines and such. i had planned on making the dress a large solid block of color and just ditch the details. but as i kept painting i started adding in shades and just went with it. probably for the better. i tried to stick to a certain range of colors on this as well. i wanted her to be the only thing in color and sorta pop with oranges. not sure waht happened with her nose though. kinda weird, yeah?